EPISODE · Feb 16, 2025 · 1H 14M
Episode 264: Avowed Deserves Better
from Sacred Icon: A Halo Podcast · host Bryan Arivett and Joshua Hargis
In a gaming climate full of never ending free to play experiences, countless sales, subscription services and a finite amount of time how can developers expect their specific game to break through? If you're faced with a litany of 10/10 quality games what makes you choose the one that is great, but simply less than perfect? If you only have money for one game, do you choose the one that has over 100 hours of gameplay, or the one that can be finished in a weekend? These are all such unfair questions these products must face, but they face them, nonetheless. What is the answer?
What this episode covers
In a gaming climate full of never ending free to play experiences, countless sales, subscription services and a finite amount of time how can developers expect their specific game to break through? If you're faced with a litany of 10/10 quality games what makes you choose the one that is great, but simply less than perfect? If you only have money for one game, do you choose the one that has over 100 hours of gameplay, or the one that can be finished in a weekend? These are all such unfair questions these products must face, but they face them, nonetheless. What is the answer?
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Episode 264: Avowed Deserves Better
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