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Episode 28: Shops episode artwork

EPISODE · May 7, 2018 · 1H 24M

Episode 28: Shops

from Game Breaking Feature · host Jarrod Bruner

Special Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the scenes on designing shops and vendors in video games. What games include unhelpful or poor examples of shops? How have shops changed over time? Do shops reveal shortcomings in game […]

Episode metadata supplied by the publisher feed · Published May 7, 2018

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Special Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the scenes on designing shops and vendors in video games. What games include unhelpful or poor examples of shops? How have shops changed over time? Do shops reveal shortcomings in game design? Send your feedback to [email protected] or reach out @Gbfeature on Twitter Guest: David Amador | http://www.upfallstudios.com/ | @DJ_Link

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Episode 28: Shops

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