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Episode 288: Designing Microsettings episode artwork

May 29, 2021 1 hr 4 min

Episode 288: Designing Microsettings

from RPG Design Panelcast Hosted by Jason Pitre

Recorded at Metatopia Online 2020 Presented by Richard Ruane, Brian Yaksha, Zedeck Siew, Amanda Franck, Pamela Punzalan. Microsettings (settings that focus closely on a specific area, region, or location) can be a powerful touchstone for game design. By focusing their attention and concerns on a small region, city, or even places as focused as a bar, a school, or a shopping center, microsettings give the smaller, more particular stories a space to happen. In the panel, we'd like to discuss how designing and detailing of focused microsettings can evoke a location's multiplicity and diversity, make the world of the game more accessible and real, challenge characters to form relationships within the setting, and invoke curiosity about mundane aspects of setting life. A thread of additional questions and answers have been prepared by Brian Yaksha, one of the panelists. https://twitter.com/goatmansgoblet/status/1324917649143435265

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Episode 288: Designing Microsettings

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This episode was published on May 29, 2021.

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