EPISODE · Aug 21, 2021 · 1H 4M
Episode 299: NPCs as a Design Elements
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia Online 2020 Presented by Jason Pitre, Zedeck Siew, Sinta Posadas. Non-player characters are vital to tabletop and live action roleplaying games. They provide companionship, contrast, resources, information, and dramatic conflict with the players. They are the avatars of the setting, and the best tools that a GM has at their disposal. In this panel, we discuss how games can be designed using NPCs as a key mechanism of play.
What this episode covers
Recorded at Metatopia Online 2020 Presented by Jason Pitre, Zedeck Siew, Sinta Posadas. Non-player characters are vital to tabletop and live action roleplaying games. They provide companionship, contrast, resources, information, and dramatic conflict with the players. They are the avatars of the setting, and the best tools that a GM has at their disposal. In this panel, we discuss how games can be designed using NPCs as a key mechanism of play.
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Episode 299: NPCs as a Design Elements
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