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EPISODE · Jun 4, 2018 · 1H 49M

Episode 30: Lore

from Game Breaking Feature · host Jarrod Bruner

Special Guest: Ari MacGillivray is the former writer at Ubisoft for games like Assassins Creed, Far Cry and For Honor and she joins us to fill in the gaps between our knowledge and understanding of how Lore in video games is presented. Do certain types of games lend themselves to storytelling through lore? Is there […]

Episode metadata supplied by the publisher feed · Published Jun 4, 2018

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Special Guest: Ari MacGillivray is the former writer at Ubisoft for games like Assassins Creed, Far Cry and For Honor and she joins us to fill in the gaps between our knowledge and understanding of how Lore in video games is presented. Do certain types of games lend themselves to storytelling through lore? Is there such a thing as too much lore? Too little? And what is going on in the story of Dark Souls? Send your feedback to [email protected] or reach out @Gbfeature on Twitter Guest: Ari MacGillivray | https://www.reflectorentertainment.com/ | @macgillivray514

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Episode 30: Lore

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