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Episode 311 - Robert Durnin -  Computer Graphics Developer episode artwork

EPISODE · Jan 25, 2021 · 1H 13M

Episode 311 - Robert Durnin - Computer Graphics Developer

from CG Garage

This week's podcast guest is Robert Durnin, a talented and agile technical director who can turn his hand to just about anything. He's perfected pipelines for movies including Pan's Labyrinth, The Mist, The Amazing Spider-Man and Tron: Legacy, and polished in-engine cinematics for Batman: Arkham Origins and Crysis 3. He's also helped build content for the Leia 3D holographic display and worked out how to create a theme park-size XR experience. Robert talks about his career so far, the numerous companies he's worked for, including Digital Domain, The Mill and Magnopus, and how he's wrangled multiple content creation platforms into working with one another. He also discusses some of the fun challenges he's faced, and the computer-vision AI training he'd like to tackle in future.

Episode metadata supplied by the publisher feed · Published Jan 25, 2021

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Episode 311 - Robert Durnin - Computer Graphics Developer

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