Episode 32: Twine and Gaming in the History Classroom episode artwork

EPISODE · Aug 18, 2017 · 54 MIN

Episode 32: Twine and Gaming in the History Classroom

from The History Respawned Podcast · host History Respawned

Bob is joined by John Harney and Jeremiah McCall to talk about using Twine and other game development tools for history classes. Topics include student made games, the development process with students, and accessibility. You can read more about Jeremiah on Twitter @gamingthepast and at his website https://gamingthepast.net/. His site includes several useful links and examples of Twine games: The direct link to Twines made by higher level history students gamingthepast.net/simulation-design/twine-interactive-fiction-tool/choice-based-interactive-histories-online/other-choice-based-interactive-histories-online/ The direct link to Jeremiah's list of student Twines gamingthepast.net/simulation-design/twine-interactive-fiction-tool/choice-based-interactive-histories-online/ccds-student-designed-histories/ And the direct link to Jeremiah's Path of Honors Project gamingthepast.net/simulation-design/twine-interactive-fiction-tool/choice-based-interactive-histories-online/path-of-honors-project/ If you have comments or questions regarding Jeremiah's work, you can reach him directly at [email protected] *Jillian Hinegardner crafted her MA Thesis in History at Ohio State as a choice-based text. Purchasing the American Dream: Buying a Home in 1960 Chicago Music is Symphony 40 in G minor by texasradiofish (c) 2015 Licensed under a Creative Commons Attribution Noncommercial (3.0)license.dig.ccmixter.org/files/texasr…iofish/49560 Ft: W. A. Mozart, Big Bonobo Combo

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Episode 32: Twine and Gaming in the History Classroom

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