Episode 328: You Don't Remember Ushah? episode artwork

EPISODE · Jul 17, 2020 · 2H 11M

Episode 328: You Don't Remember Ushah?

from Waypoint Radio

Austin, Cado, and Patrick gather this week to talk Paper Mario: The Origami King, what each of them looks for in an RPG, how Patrick is bad at geometry, and how the game takes a bit too long between introducing new mechanics. Austin’s been playing Lithium City, a game self described as “The Last Flash Game” with a killer look, soundtrack, and level mechanics that are gone as quickly as they arrive. Patrick has also been playing Deadly Premonition 2, and the crew talk about some of the game’s issues and an apology from the developer. Then, as always, Cado is here with the Destiny Download, ready to shout about eggs or something.Discussed: Paper Mario: The Origami King, 8:32, Lithium City 41:09, Deadly Premonition 2 46:51, Aria Chronicle 1:11:50 Hosted on Acast. See acast.com/privacy for more information.

Austin, Cado, and Patrick gather this week to talk Paper Mario: The Origami King, what each of them looks for in an RPG, how Patrick is bad at geometry, and how the game takes a bit too long between introducing new mechanics. Austin’s been playing Lithium City, a game self described as “The Last Flash Game” with a killer look, soundtrack, and level mechanics that are gone as quickly as they arrive. Patrick has also been playing Deadly Premonition 2, and the crew talk about some of the game’s issues and an apology from the developer. Then, as always, Cado is here with the Destiny Download, ready to shout about eggs or something.Discussed: Paper Mario: The Origami King, 8:32, Lithium City 41:09, Deadly Premonition 2 46:51, Aria Chronicle 1:11:50 Hosted on Acast. See acast.com/privacy for more information.

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Episode 328: You Don't Remember Ushah?

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This episode was published on July 17, 2020.

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Austin, Cado, and Patrick gather this week to talk Paper Mario: The Origami King, what each of them looks for in an RPG, how Patrick is bad at geometry, and how the game takes a bit too long between introducing new mechanics. Austin’s been playing...

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