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Episode 36: DLC vs Microtransactions episode artwork

May 15, 2017 1 hr 34 min

Episode 36: DLC vs Microtransactions

from Loaded Cart Podcast Hosted by Loaded Cart Gaming

In this week's episode, Chop and Paul sit down to talk about how game studios fund continued development of a game once it has been released. We at a long look at DLC and Microtransactions, especially when concerning PC games. Click here to fill our the Loaded Cart Gaming merch servey PLAYERUNKNOWN's Battlegrounds (PUBG) hit 2 million units sold PUBG Charity Fundraiser Steam Gifting Overhaul Announcement Arkane Studios interview featuring a discussion about the lack of a PC Demo World of Warcraft Running of the Gnomes [[Chop: Hey guys, I'm going to do all the little game links once I'm back from Vacation!]] Review of Mobile Game: Dungeon Keeper/Wallet Reaper Next Game Corner - The Flame In the Flood Paul's Choice for the next game in Our Favorite Games: Wolfenstein The New Order This episode is made possible by our amazing Patreon supporters! A special thanks goes out to TADPOG, Drew Rowland, MagicalSleeper, and Micah Perdue! If you want to help support this podcast, take a look at the Patreon. Contact Paul - Youtube - Twitch - Facebook - Google+ - Twitter Contact Daniel - Twitch - Youtube - Twitter Loaded Cart Gaming - Youtube - Facebook - Twitter - Email - REDDIT! - Patreon! Theme Song: "Hot Swing" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

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Episode 36: DLC vs Microtransactions

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This episode was published on May 15, 2017.

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