Episode 36 - Pilotwings 64 composer Dan Hess episode artwork

EPISODE · Dec 25, 2020 · 1H 33M

Episode 36 - Pilotwings 64 composer Dan Hess

from DrunkFriend · host SNESdrunk and NESfriend

Send us Fan MailMerry Christmas! Our guest this week is Dan Hess, otherwise known as the composer of the Pilotwings 64 soundtrack! He talks about the development of said game and a few other titles he was involved with, as well as his personal favorite video game soundtrack (not really what you'd expect!), what it was like to deal with Nintendo, and why he eventually bowed out of the video game industry. Lots and LOTS of great insight here provided by Dan, who's a great talker and easily one of the best guests we've ever had. Dan even has his keyboard on hand to help demonstrate how he came up with some tracks. Trav and Alex also answer some email questions about what video game character would make a good president, the Hebrew Bible, and Alex rambles about Chrono Trigger for nearly 10 minutes. But really, this episode is all about Dan Hess. Listen and enjoy!Support the showFind links for all things network related here: https://linktr.ee/polymedianetworkFind Travis on BlueSkyFind Alex on BlueSkySend us an email [email protected] our Subreddit reddit.com/r/polymedia

Send us Fan Mail Merry Christmas! Our guest this week is Dan Hess, otherwise known as the composer of the Pilotwings 64 soundtrack! He talks about the development of said game and a few other titles he was involved with, as well as his personal favorite video game soundtrack (not really what you'd expect!), what it was like to deal with Nintendo, and why he eventually bowed out of the video game industry. Lots and LOTS of great insight here provided by Dan, who's a great talker and easily one...

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Episode 36 - Pilotwings 64 composer Dan Hess

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This episode is 1 hour and 33 minutes long.

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This episode was published on December 25, 2020.

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Send us Fan MailMerry Christmas! Our guest this week is Dan Hess, otherwise known as the composer of the Pilotwings 64 soundtrack! He talks about the development of said game and a few other titles he was involved with, as well as his personal...

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