EPISODE · Jun 13, 2022 · 1H 10M
Episode 37 - Conversation with David Bocek, Sr.Game Designer at Gravity Well, prev Apex Legends and Destiny 2
from The Red Tunic Podcast · host Link
In this episode I speak with David Bocek, Senior Game Designer at Gravity Well and previously worked on Apex Legends and Destiny 2 Start - 3:00 - Introductions 3:00 - 20:30 - David talks more about what he did as a weapon designer at Respawn while working on Apex Legends 20:30 - 31:00 - We talk about how David got into the industry and any advice he can share based on his experiences so far 31:00 - 37:15 - We talk about why David's favorite childhood games included Silent Hill 2, the Zelda series, Mario series, as well as horror-genre games. Which eventually lead to online shooters being what set him on the path to wanting to work on shooters. 37:15 - 39:30 - We talk about what it is about gaming that David enjoys 39:30 - 47:00 - We talk about the concept of flow state and what games David can feel that in 47:00 - 59:00 - We talk about what David does outside of gaming... Which often includes more video games. We also discuss what kind of comfort games David enjoys to relax 59:00 - End - Wrap up Check David out on Twitter https://twitter.com/AmusedApricot Check out the studio David works at Gravity Well on Twitter https://twitter.com/gravitywell David occasionally streams on Twitch, check him out there at https://www.twitch.tv/Amused_Apricot As David suggested, everyone should check out the Moss devs, Polyarc, on Twitter https://twitter.com/polyarcgames
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Episode 37 - Conversation with David Bocek, Sr.Game Designer at Gravity Well, prev Apex Legends and Destiny 2
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