EPISODE · Apr 3, 2016 · 55 MIN
Episode 49 - Ritual in Games
from The Gauntlet Podcast
Opening SegmentDungeon World and The Seclusium of Orphone of the Three Visions (00:16)The glass cube (03:41)Steve expresses his desire to play Dungeon World (06:04)The importance of getting feedback from your group (06:45)Getting a game back on track after it jumps the shark (08:06)Monsterhearts is awesome (10:39)Fiasco: Unaussprechlichen Klutzen (12:07) Giving Me LifeGM Self-Improvement (15:00)Thinking critically about your setting (16:15)Baseball, I think? (17:43)The Carcosa playlist (20:10)Loving the Wednesday crew (22:26) Main SegmentRitual in Games (23:04)Polaris’s use of ritual to enforce tone (24:00)Society of Dreamers (26:17)Helping dice in Burning Wheel (29:55)Hand-shaking rituals in Beast Hunters (32:09)Referring to players by their character’s name (34:49)Archipelago III (38:23)Start-of-game rituals and end-of-game rituals (41:23)Meta/Out-of-character rituals (42:48)Post-game rituals (46:46) The Gauntlet: https://plus.google.com/u/0/communities/104672702589306017985 Twitter: @GauntletRPG Gauntlet Hangouts: http://www.meetup.com/Gauntlet-Hangouts/
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Episode 49 - Ritual in Games
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