Episode 49: Streaming Assets Deconstructed episode artwork

EPISODE · Sep 14, 2016 · 1H

Episode 49: Streaming Assets Deconstructed

from The Debug Log · host thedebuglog.com

Is your app too big to install over the air? Need a dynamic content delivery system? Then streaming assets are for you! Yes friends streaming assets are a very useful tool in modern game content management. This week the gang and I explore what streaming assets are, how to build a streaming asset system, as well as some peripheral systems and gotchas that come with these systems. Many thanks for tuning in this week and we hope you enjoy the show! Feel free to send any emails with comments, questions, and concerns, to: [email protected]

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Episode 49: Streaming Assets Deconstructed

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