Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill episode artwork

EPISODE · Dec 18, 2024 · 1H 53M

Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill

from Board Gamers Anonymous · host Board Gamers Anonymous

We're thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what successful decision spaces look like for us in 2024. ===== Check out Victory Points: First Article is up from Mel Gomez-Erickson: "Finding Safety in Blood on the Clocktower’s Community of Liars" https://boardgameacademics.com/finding-safety-in-blood-on-the-clocktowers-community-of-liars/ ===== Acquisition Disorders: Vestige, Storyfold, Dogs of War, Arkham Horror: Love Letter At the Table Reviews: Unconscious Mind, Windmill Valley, Reykholt If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Bluesky (https://bsky.app/profile/bganonymous.bsky.social) and our website (www.www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga) or using our Amazon affiliate link. Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit megaphone.fm/adchoices

We're thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what successful decision spaces look like for us in 2024. ===== Check out Victory Points: First Article is up from Mel Gomez-Erickson: "Finding Safety in Blood on the Clocktower’s Community of Liars" https://boardgameacademics.com/finding-safety-in-blood-on-the-clocktowers-community-of-liars/ ===== Acquisition Disorders: Vestige, Storyfold, Dogs of War, Arkham Horror: Love Letter At the Table Reviews: Unconscious Mind, Windmill Valley, Reykholt If you haven’t yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Bluesky (https://bsky.app/profile/bganonymous.bsky.social) and our website (www.www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga) or using our Amazon affiliate link. Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit megaphone.fm/adchoices

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Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill

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How long is this episode of Board Gamers Anonymous?

This episode is 1 hour and 53 minutes long.

When was this Board Gamers Anonymous episode published?

This episode was published on December 18, 2024.

What is this episode about?

We're thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what...

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