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Episode 51: Dialogue Options episode artwork

Sep 11, 2019 1 hr 21 min

Episode 51: Dialogue Options

from Game Breaking Feature Hosted by Jarrod Bruner

Special Guest: Nina Freeman is a designer behind games like Cibele and Tacoma and she chose to talk with us about her philosophies on Dialogue Options in games. What sense of agency does this give the player? What are our expectations of consequences from our choices and how long before we start having full conversations […]

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Episode 51: Dialogue Options

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This episode is 1 hour and 21 minutes long.

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This episode was published on September 11, 2019.

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