Episode 54 - Maybe It Wasn't A Metaphor - The Cat Lady episode artwork

EPISODE · Dec 10, 2017 · 1H 26M

Episode 54 - Maybe It Wasn't A Metaphor - The Cat Lady

from Describing The Skybox · host Chad Rothermund

Are you part of that podcast subculture? Have you died and gone to podcast heaven? No, it's much worse than that, because we're going to be talking about The Cat Lady. The Cat Lady is a Horror Adventure game that examines themes of real life and depression through a surrealist lens that never ceases to be interesting and emotional. The design of this game uses and eschews convention in equal measure and the end result is an Adventure game that feels unique, while still reminding you of why this genre can work in the first place. We're going to discuss how audio/visual decisions add to an unsettling atmosphere, the importance of puzzles in Adventure games with such a strong narrative focus, and the unsurprisingly disappointing combat system. Thanks for listening to the podcast this week, join us again next time when we talk about Animal Crossing: New Leaf!

Episode metadata supplied by the publisher feed · Published Dec 10, 2017

Embed this episode

NOW PLAYING

Episode 54 - Maybe It Wasn't A Metaphor - The Cat Lady

0:00 1:26:04

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Describing The Skybox?

This episode is 1 hour and 26 minutes long.

When was this Describing The Skybox episode published?

This episode was published on December 10, 2017.

Can I download this Describing The Skybox episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!