Episode 6: Dungeons & Dragons, or the Reality of Illusions episode artwork

EPISODE · Mar 21, 2018 · 1H 19M

Episode 6: Dungeons & Dragons, or the Reality of Illusions

from Weird Studies · host SpectreVision Radio

The Dutch historian Johan Huizinga was one of the first thinkers to define games as exercises in world-making. Every game, he wrote, occurs within a magic circle where the rules of ordinary life are suspended and new laws come into play. No game illustrates this better than Gary Gygax's tabletop RPG, Dungeons & Dragons. In this episode, Phil and JF use D&D as the focus of a conversation about the weird interdependence of reality and fantasy. Header image: Gaetan Bahl (Wikimedia Commons) WORKS CITED OR DISCUSSED IN THIS EPISODE Official homepage of the Dungeons & Dragons roleplaying game Critical Role web series   Another RPG podcast JF failed to mention: The HowWeRoll Podcast Demetrious Johnson’s Twitch site Game Over: Kasparov and the Machine (documentary)   Chessboxing!   Jackson Lears, Something for Nothing: Luck in America   Peter Fischli, The Way Things Go   Jon Cogburn and Mark Silcox, Dungeons & Dragons and Philosophy: Raiding the Temple of Wisdom   Lawrence Schick, ed., Deities & Demigods: Cyclopedia of Gods and Heroes from Myth and Legend   Article on Mazes and Monsters, a movie that came out of the D&D moral panic of the 1980s   Phil Ford, “Xenorationality”   Johan Huizinga, Homo Ludens: A Study of the Play-Element of Culture   John Sinclair, [Guitar Army: Rock and Revolution with the MC5 and the White Panther Party](https://www.amazon.com/Guitar-Army-Revolution-White-Panther/dp/1934170003) Learn more about your ad choices. Visit megaphone.fm/adchoices

The Dutch historian Johan Huizinga was one of the first thinkers to define games as exercises in world-making. Every game, he wrote, occurs within a magic circle where the rules of ordinary life are suspended and new laws come into play. No game illustrates this better than Gary Gygax's tabletop RPG, Dungeons & Dragons. In this episode, Phil and JF use D&D as the focus of a conversation about the weird interdependence of reality and fantasy. Header image: Gaetan Bahl (Wikimedia Commons) WORKS CITED OR DISCUSSED IN THIS EPISODE Official homepage of the Dungeons & Dragons roleplaying game Critical Role web series   Another RPG podcast JF failed to mention: The HowWeRoll Podcast Demetrious Johnson’s Twitch site Game Over: Kasparov and the Machine (documentary)   Chessboxing!   Jackson Lears, Something for Nothing: Luck in America   Peter Fischli, The Way Things Go   Jon Cogburn and Mark Silcox, Dungeons & Dragons and Philosophy: Raiding the Temple of Wisdom   Lawrence Schick, ed., Deities & Demigods: Cyclopedia of Gods and Heroes from Myth and Legend   Article on Mazes and Monsters, a movie that came out of the D&D moral panic of the 1980s   Phil Ford, “Xenorationality”   Johan Huizinga, Homo Ludens: A Study of the Play-Element of Culture   John Sinclair, [Guitar Army: Rock and Revolution with the MC5 and the White Panther Party](https://www.amazon.com/Guitar-Army-Revolution-White-Panther/dp/1934170003) Learn more about your ad choices. Visit megaphone.fm/adchoices

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Episode 6: Dungeons & Dragons, or the Reality of Illusions

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This episode was published on March 21, 2018.

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The Dutch historian Johan Huizinga was one of the first thinkers to define games as exercises in world-making. Every game, he wrote, occurs within a magic circle where the rules of ordinary life are suspended and new laws come into play. No game...

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