EPISODE · Jul 4, 2015 · 57 MIN
Episode 60 – Accessibility and Disability
from RPG Design Panelcast · host Jason Pitre
Accessibility and Disability Recorded at Metatopia 2014 Presented by Russell Collins, Elsa Henry, and Shoshana Kessock. The final frontier of game design seems to be accommodating for those who are differently-abled. Designers of games who have a background with being differently-abled will discuss how to design to be more inclusive in this manner. We’ll discuss the foibles, pitfalls and issues associated with designing games that are not accessible. You can subscribe to us here! RSS Feed iTunes Episode 60: Accessibility and Disability Play Now | Play in Popup | Download (151)
What this episode covers
Accessibility and Disability Recorded at Metatopia 2014 Presented by Russell Collins, Elsa Henry, and Shoshana Kessock. The final frontier of game design seems to be accommodating for those who are differently-abled. Designers of games who have a background with being differently-abled will discuss how to design to be more inclusive in this manner. We’ll discuss the foibles, pitfalls and issues associated with designing games that are not accessible. You can subscribe to us here! RSS Feed iTunes Episode 60: Accessibility and Disability Play Now | Play in Popup | Download (151)
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Episode 60 – Accessibility and Disability
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