Episode 64: 64: You Will Die Instantly! episode artwork

EPISODE · Apr 20, 2012 · 1H 40M

Episode 64: 64: You Will Die Instantly!

from Hypercritical · host 5by5

John Siracusa and Dan Benjamin revisit software updates (paid or otherwise), then discuss various screen size possibilities for the next iPhone, the historical and ongoing dilution of the concept of a "gamer" (and Apple's role in that phenomenon), and the extremely unlikely possibility of any sort partnership between Valve and Apple. Links for this episode:Apple Cinema Display ADC - Technical SpecificationsApple Cinema Display ADC (22-Inch) picture and specs - EveryMac.comThe 4-inch iPhone - The Russians Used a Pencil4-inch iPhone mockup - 9to5MacHow Apple Could Make a 4-Inch iPhone - Daring FireballThe 4 inch iPhone 5 - The VergeTime Management for System Administrators - O'Reilly MediaThe "talking to the bear" quote from the Time Management bookBack to Work #63: Bold with the ScissorsTim Cook didn’t come here, says Valve’s Gabe NewellValve’s Gabe Newell talks wearable computers, why consoles should open up, and game ownership - The PA ReportValve: How I Got Here, What It’s Like, and What I’m Doing - Michael AbrashMichael Abrash - WikipediaWhen Upgrading is not a Choice - Jim CloudmanRGB High/Low on the Apple TV - Christopher G. HerbertPenny Arcade comic about the dilution of gaming cultureThe Conversation #16: iValve - 5by5JourneyLimboBraidPassageValve Handbook for New Employees (PDF)Sponsored by Hover, FreshBooks, and the One More Thing Conference.

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Episode 64: 64: You Will Die Instantly!

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