EPISODE · Dec 16, 2016 · 1H 23M
Episode 67 - Interview with Michael Defeo
In this interview, Jason talks with Michael Defeo, a sculptor who has developed dozens of characters for animated features like Ice Age and Despicable Me, using every tool at his disposal, from clay to Zbrush and beyond. But what is 'digital' sculpting? Is it 'really' sculpting? How does it work? Mike and Jason discuss these questions and more.
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Episode 67 - Interview with Michael Defeo
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This episode is 1 hour and 23 minutes long.
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This episode was published on December 16, 2016.
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