Episode 67: Metroid Dread Gameplay Analysis Part 1 episode artwork

EPISODE · Jun 19, 2021 · 1H 4M

Episode 67: Metroid Dread Gameplay Analysis Part 1

from Omega Metroid Podcast · host omegametroid

Happy days, Metroid fans! We're still riding high on the announcement of Metroid Dread, so today we take to the Nintendo Treehouse Gameplay footage to break down and analyze as much of Samus's adventure of planet ZDR as we can. We talk all the new enemies, the Save Station, Adam and his role in the game, 360 aiming, melee counters, how E.M.M.I. room seem to function, the Dread Suit, and so much more! Come hang with us and see what you can pick up! Don't forget, this is only the first half, so tune in next week for the second!     Visit OmegaMetroid.com!   Subscribe! Support us on Patreon! Omega Metroid Patreon Buy Omega Metroid Merch! Check out our Etsy merch shop! Download the Omega Metroid Theme Song! Get the Single for Free on Bandcamp! Follow us on Twitter! @OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!

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Episode 67: Metroid Dread Gameplay Analysis Part 1

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