EPISODE · May 14, 2016 · 59 MIN
Episode 80 – Game Distribution
from RPG Design Panelcast · host Jason Pitre
Game Distribution Recorded at Metatopia 2015 Presented by Brian Dalrymple and Darren Watts An overview of the 3-tier system (Publisher to Distributor to Retailer), following the course of a game after production (solicitation to wholesalers, trade shows and open houses, discount structures, buying patterns and reorder cycles, the preorder system, flooring, and more…), and covering how stores discover, order, stock, and merchandise, as they try to put them in customers’ hands. Viable alternatives to the 3-tier system are also discussed. You can subscribe to us here! RSS Feed iTunes Episode 80: Game Distribution Play Now | Play in Popup | Download (296)
What this episode covers
Game Distribution Recorded at Metatopia 2015 Presented by Brian Dalrymple and Darren Watts An overview of the 3-tier system (Publisher to Distributor to Retailer), following the course of a game after production (solicitation to wholesalers, trade shows and open houses, discount structures, buying patterns and reorder cycles, the preorder system, flooring, and more…), and covering how stores discover, order, stock, and merchandise, as they try to put them in customers’ hands. Viable alternatives to the 3-tier system are also discussed. You can subscribe to us here! RSS Feed iTunes Episode 80: Game Distribution Play Now | Play in Popup | Download (296)
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Episode 80 – Game Distribution
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