Skip to content
Episode 80: Progression Systems in Games episode artwork

Sep 22, 2016 55 min

Episode 80: Progression Systems in Games

from The Frogsnacks Podcast! Hosted by Frogsnacks Podcast

Snacks introduces his ideas on why proper progression systems can be one of the more difficult things to nail in game design, so much that even otherwise very good games can do it poorly. Frog then goes off to make the comparison between the indie revolution in games to the golden age of television and how the two will likely be in direct competition in the near future as the premier destination for entertainment. Snacks shits on the Warcraft movie, and gives a hot take on cartoons.

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

Episode 80: Progression Systems in Games

0:00 55:09

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of The Frogsnacks Podcast!?

This episode is 55 minutes long.

When was this The Frogsnacks Podcast! episode published?

This episode was published on September 22, 2016.

Can I download this The Frogsnacks Podcast! episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.