Episode 87 - Paul Wright on Reacting to the Past and Game Development episode artwork

EPISODE · Sep 5, 2022 · 51 MIN

Episode 87 - Paul Wright on Reacting to the Past and Game Development

from Beyond Solitaire · host Liz Davidson

This week's special guest is Paul Wright, a professor at Cabrini University who is deeply involved with Reacting to the Past and who looks for novel ways to incorporate board games into his classes.Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/colleges/class/Centers/CLGS/Pages/default.aspxBIG NEWS: CLGS is now doing online game design classes that you can take from home, and they will have several new offerings this year. Keep an eye on this page:  https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net

Episode metadata supplied by the publisher feed · Published Sep 5, 2022

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This week's special guest is Paul Wright, a professor at Cabrini University who is deeply involved with Reacting to the Past and who looks for novel ways to incorporate board games into his classes. Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/colleges/class/Centers/CLGS/Pages/default.aspx BIG NEWS: CLGS is now doing onlin...

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Episode 87 - Paul Wright on Reacting to the Past and Game Development

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