Episode 90: Equitable Learning episode artwork

EPISODE · May 12, 2022 · 56 MIN

Episode 90: Equitable Learning

from Teaching Python · host Sean Tibor and Kelly Paredes

We welcome David Cavallo an entrepreneur in using technologies to improve learning and promote social equitable development. Our topic this week is equitable computation learning and the reasons and methods for it.Special Guest: David Cavallo.

Episode metadata supplied by the publisher feed · Published May 12, 2022

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We welcome David Cavallo an entrepreneur in using technologies to improve learning and promote social equitable development. Our topic this week is equitable computation learning and the reasons and methods for it. Special Guest: David Cavallo. Support Teaching Python Links: Amazon - Twenty Things to Do with a Computer Forward 50: Future Visions of Education Inspired by Seymour Papert and Cynthia Solomon’s Seminal Work: Stager, Gary S., Solomon, Cynthia: 9781955604000: Books — In 1971, Cynthia Solomon and Seymour Papert published Twenty Things to Do with a Computer, a revolutionary document that would set the course of education for the next fifty years and beyond. This book, Twenty Things to Do with a Computer Forward 50, is a celebration of the vision set forth by Papert and Solomon a half-century ago. The Honor Code: How Moral Revolutions Happen - Kindle edition by Appiah, Kwame Anthony. Politics & Social Sciences Kindle eBooks @ Amazon.com. — In this groundbreaking work, Kwame Anthony Appiah, hailed as "one of the most relevant philosophers today" (New York Times Book Review), changes the way we understand human behavior and the way social reform is brought about. In brilliantly arguing that new democratic movements over the last century have not been driven by legislation from above, Appiah explores the end of the duel in aristocratic England, the tumultuous struggles over footbinding in nineteenth-century China, the uprising of ordinary people against Atlantic slavery, and the horrors of "honor killing" in contemporary Pakistan. One Laptop per Child - Wikipedia — One Laptop per Child (OLPC) was a non-profit initiative established with the goal of transforming education for children around the world; this goal was to be achieved by creating and distributing educational devices for the developing world, and by creating software and content for those devices. The Math(s) Fix: An Education Blueprint for the AI Age , Wolfram, Conrad - Amazon.com — The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject.

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Episode 90: Equitable Learning

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