Words are Wind - C1: E94 episode artwork

EPISODE · Sep 29, 2014 · 1H 7M

Words are Wind - C1: E94

from Greetings Adventurers - Dungeons and Dragons 5e Actual Play

With the gang at an apparent crossroads and tensions running high, they have to make a choice – do they trust the partially insane wizard to conjure up a submarine and venture off in search of the Demonomicon? Or do they continue on to the Army of Bahamut and Harper’s sister? Sometimes I have no … Hosted on Acast. See acast.com/privacy for more information.

Episode metadata supplied by the publisher feed · Published Sep 29, 2014

Embed this episode

NOW PLAYING

Words are Wind - C1: E94

0:00 1:07:35

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Greetings Adventurers - Dungeons and Dragons 5e Actual Play?

This episode is 1 hour and 7 minutes long.

When was this Greetings Adventurers - Dungeons and Dragons 5e Actual Play episode published?

This episode was published on September 29, 2014.

Can I download this Greetings Adventurers - Dungeons and Dragons 5e Actual Play episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!