EPISODE · Sep 29, 2016 · 48 MIN
Episode 96 – GenCon Playtesting Panel
from RPG Design Panelcast · host Jason Pitre
GenCon Playtesting Panel Recorded at Gencon 2016 Presented by Jason Pitre, Emily Care Boss, and Mark Richardson Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player. Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback. You can subscribe to us here! RSS Feed iTunes Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)
What this episode covers
GenCon Playtesting Panel Recorded at Gencon 2016 Presented by Jason Pitre, Emily Care Boss, and Mark Richardson Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player. Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback. You can subscribe to us here! RSS Feed iTunes Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)
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Episode 96 – GenCon Playtesting Panel
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