Episode S6E2: Polarizing Games
from Downloadable Content Hosted by Brian French
Developers are starting to utilize storylines and plot elements not typically found in games: depression, anxiety, LGBT issues, death, racism, among others. Some feel that such divisive and controversial subjects have no place in games--should they? What's the aim? Ep S6E2
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This episode was published on February 18, 2016.
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