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EPISODE · Sep 18, 2019

Episode S9E7: Crunch Time

from Downloadable Content · host Brian French

It has been a brutal year for developers in the video game industry. Massive layoffs from Activision Blizzard, EA, and ArenaNet, the collapse of Telltale Studios…well over a thousand people suddenly out of work. Then we have the phenomenon known as "crunch." It is pervasive, with developers working 14-hour days for weeks and months on end to meet the unrealistic deadlines of publishers and shareholders. Is there anything that we as gamers can do, or that the industry at large can do? Ep S9E7

Episode metadata supplied by the publisher feed · Published Sep 18, 2019

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Episode S9E7: Crunch Time

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