EPISODE · Jan 22, 2024 · 31 MIN
Eunice Lenk, Bible X Games: Preparing to Launch the First Legit Bible-Based Video Game
from Kingdom Culture Conversations · host Frameworks, a Biblical worldview initiative from Northwest Christian School
The return of "What About?" Wednesdays! Text us your questions for apologist and pastor Robby Lashua!Video games are huge.Approximately 3.26 billion people worldwide play video games. 89.5% of video game sales happen in the digital world. In 2022, gamers in the US spent $55.5 billion on games.But, prior to the advent of Bible X, it's been a domain largely avoided by Christendom.Why?But now, through one of the most successful video game development Kickstarters, Bible X is bringing the Gospel to the digital realm of video games.Today, we talk with Eunice Lenk, a community relations and marketing advocate for Bible X which is located in Norway. In 2024, Bible X is preparing to launch "Gate Zero", a first-player adventure game that takes players into the future (the year 2072AD) in order to take them back to first century Israel.The hype is real. The game is legit.To learn more about Bible X, please follow this link.To enjoy the playable demo on Steam, please click here."Kingdom Culture Conversations" is a podcast created through Frameworks, a Biblical worldview initiative of Northwest Christian School.For more information on Frameworks, please visit: https://frameworks.ncsaz.org/For more information on Northwest Christian School, visit: https://www.ncsaz.org/To reach out to Geoff Brown, please email [email protected] or you can reach him by cell phone: (623)225-5573. "Kingdom Culture Conversations" is a podcast created by Northwest Christian School in Phoenix, Arizona.For more information on Northwest Christian School, visit: https://www.ncsaz.org/To reach out to Geoff Brown, please email [email protected] or you can reach him by cell phone: (623)225-5573.
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The return of "What About?" Wednesdays! Text us your questions for apologist and pastor Robby Lashua! Video games are huge. Approximately 3.26 billion people worldwide play video games. 89.5% of video game sales happen in the digital world. In 2022, gamers in the US spent $55.5 billion on games. But, prior to the advent of Bible X, it's been a domain largely avoided by Christendom. Why? But now, through one of the most successful video game development Kickstarters, Bible X i...
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Eunice Lenk, Bible X Games: Preparing to Launch the First Legit Bible-Based Video Game
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