Every Game in This City 106: Scaling the Wall episode artwork

EPISODE · Oct 22, 2019 · 1H 43M

Every Game in This City 106: Scaling the Wall

from Idle Thumbs · host Idle Thumbs

What if we decided to escape differently? What if we escaped without talking, without touching, or without even seeing the room? Instead of hitting the wall at Codefactory in Sunway Putra, what if we tried to scale it? This week Chad Toprak chats about game development and community building in Malaysia with our final guest, LeeYing Foo, a game artist and UX designer at Kaigan Games as well as the co-organizer of WiGout Malaysia, a hangout space for women and underrepresented folks in KL. After that we head to Codefactory at Sunway Putra before Goldie, Stephanie, Patrick, and Doug break down Classroom Murder, the high school mystery room that inspired us to start designing our own quirky constraints, traitor mechanics, and teen drama! Then the team takes turns playing the same escape room but each time with different voluntary rules: an escape room where no one could speak (except Doug, who was taking notes) and an escape room where no one could touch anything (except LeeYing, who was blindfolded)!

What if we decided to escape differently? What if we escaped without talking, without touching, or without even seeing the room? Instead of hitting the wall at Codefactory in Sunway Putra, what if we tried to scale it? This week Chad Toprak chats about game development and community building in Malaysia with our final guest, LeeYing Foo, a game artist and UX designer at Kaigan Games as well as the co-organizer of WiGout Malaysia, a hangout space for women and underrepresented folks in KL. After that we head to Codefactory at Sunway Putra before Goldie, Stephanie, Patrick, and Doug break down Classroom Murder, the high school mystery room that inspired us to start designing our own quirky constraints, traitor mechanics, and teen drama! Then the team takes turns playing the same escape room but each time with different voluntary rules: an escape room where no one could speak (except Doug, who was taking notes) and an escape room where no one could touch anything (except LeeYing, who was blindfolded)!

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Every Game in This City 106: Scaling the Wall

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Not lonely tonight baohaibo Adventure:The Exploits of Juve By: Marcel Allain (1885-1969)The Shaving of Shagpat By: George Meredith (1828-1909)The Invasion By: William Le Queux (1864-1927)Isobel By: James Oliver Curwood (1878-1927)The Great K and A Train Robbery By: Paul Leicester Ford (1865-1902)With Frederick The Great: A Story of the Seven Years' War By: George Alfred Henty (1832-1902)Gulliver's Travels, Told to the Children By: John Lang (1816-1864)The Art of Travel By: Sir Francis Galton (1822-1911)War By: Pierre Loti (1850-1923)The Recollections of Rifleman Harris By: Benjamin Harris (1781-1858)Red Men and White By: Owen Wister (1860-1938)The Luck Of Roaring Camp And Other Sketches By: Bret Harte (1836-1902)Some Rambling Notes of an Idle Excursion By: Mark Twain (1835-1910)The Game By: Jack London (1876-1916)King Arthur's Knights: The Tales Retold for Boys & Girls By: Henry Gilbert (1868-1937)The Adventures of Mr. Dungeon Musings Dungeon Musings Idle thoughts on roleplaying games, and the folks what play them.See more of me on the Dungeon Musings YouTube channel, available at fine internets everywhere. Three Moves Ahead Idle Thumbs Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world. Candid Contributions Candid Contributions Ever wondered what it is about open source software that makes people want to give so freely of their time? Well, this podcast for open-source contributors, future, past and present, by open-source contributors, is your one-stop shop to answering that question. We meet to discuss all things open-source; everything from the work itself to the communities we find ourselves in. Expect insight, ideas and idle chatter from four experienced developers: Lotte Pitcher, Carole Logan, Laura Weatherhead and Emma Burstow.

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This episode was published on October 22, 2019.

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What if we decided to escape differently? What if we escaped without talking, without touching, or without even seeing the room? Instead of hitting the wall at Codefactory in Sunway Putra, what if we tried to scale it? This week Chad Toprak chats...

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