Finding the Game's Emotional Core
from Design Doc Hosted by Hannah Shaffer and Evan Rowland
We've finished the first two playtests of Questlandia and something is still missing. In this episode we talk about how to hone in on the emotional core of the game. What stories does this game want to tell and how do we make sure it tells them?
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This episode is 46 minutes long.
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This episode was published on March 13, 2019.
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