First Person Gamers RSx36 – Code Name S.T.E.A.M episode artwork

EPISODE · May 24, 2015 · 1H 29M

First Person Gamers RSx36 – Code Name S.T.E.A.M

from First Person Gamers

Comenzamos el programa esparciendo mierda sobre el modelo de juego “ver para jugar”, el sabotaje de Nvidia a AMD en The Witcher 3 y la polémica con la desaparición del puro de Tychus Findlay en Heroes of the Storm, continuamos con Los Porqués de Kyotchi donde esta semana nos planteará la pregunta ¿Por qué muchos game designers siempre hacen juegos de géneros similares?, sin olvidarnos del Querida Amiga para terminar con el análisis de Code Name S.T.E.A.M y el Lost in Translation.

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First Person Gamers RSx36 – Code Name S.T.E.A.M

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