From cinemas to Steam: who really owns entertainment anymore? episode artwork

EPISODE · Jul 6, 2026 · 44 MIN

From cinemas to Steam: who really owns entertainment anymore?

from Kasterborous Classic TV: Exploring Doctor Who & Classic Sci-Fi

The conversation continues beyond Doctor Who this week as Christian Cawley and James McLean turn their attention to the changing world of film, gaming, and digital entertainment.Starting with the prospects for DC Studios’ Supergirl and the current state of superhero cinema, the discussion broadens into the future of the cinema experience, the decline of physical media, and what it really means to own the films and games we pay for.Along the way, they consider whether streaming has changed our relationship with entertainment forever, why Blu-rays and boxed games still have a place on the shelf, and whether services like Steam have fundamentally altered consumer expectations.Also discussed: Is superhero fatigue really to blame for declining cinema audiences? DC Studios, Marvel Studios and the challenge of rebuilding franchises. Why some films still deserve to be seen on the big screen. The continuing appeal of Blu-ray and other physical media. Sony’s changing approach to physical PlayStation releases. Steam, digital ownership and the risks of an all-digital future. Evercade and the resurgence of physical retro gaming. Windows 11, ageing hardware and planned obsolescence. The full uncut edition of this week’s podcast discussions can be found on our Patreon, along with the Kasterborous Archive.

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From cinemas to Steam: who really owns entertainment anymore?

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