EPISODE · Jan 29, 2021 · 1H 42M
*FULL UPDATED* How to Effectively Deploy Consumer Insights
from Deconstructor of Fun · host Deconstructor of Fun
Today we will be talking about how to most effectively utilize consumer insights in gaming. A lot of research studies can go wrong due to various problems and errors that can lead to false conclusions. What should studios watch out for? And how can we do this right? So today we will be discussing consumer insights with arguably the best CI practitioners in the entire industry: Mark Allenbach, Founder of Well Played Research, Stan Kwon, Founder of Beta Hat Matt Penfield, VP of Consumer Insights from Zynga Mike Swiontkowski, Head of Global Research and CI from Blizzard Host: Joe Kim, CEO of LILA Games
What this episode covers
Today we will be talking about how to most effectively utilize consumer insights in gaming. A lot of research studies can go wrong due to various problems and errors that can lead to false conclusions. What should studios watch out for? And how can we do this right? So today we will be discussing consumer insights with arguably the best CI practitioners in the entire industry: Mark Allenbach, Founder of Well Played Research, Stan Kwon, Founder of Beta Hat Matt Penfield, VP of Consumer Insights from Zynga Mike Swiontkowski, Head of Global Research and CI from Blizzard Host: Joe Kim, CEO of LILA Games
NOW PLAYING
*FULL UPDATED* How to Effectively Deploy Consumer Insights
No transcript for this episode yet
Similar Episodes
Mar 26, 2026 ·1m
Mar 19, 2026 ·34m
Feb 18, 2026 ·11m
Feb 11, 2026 ·45m