G2A.com :Bartosz Skwarczek
Episode 238 of the Starting Small podcast, hosted by Cameron Nagle, titled "G2A.com :Bartosz Skwarczek" was published on March 31, 2025 and runs 45 minutes.
March 31, 2025 ·45m · Starting Small
Summary
In this episode I'm joined by Bartosz Skwarczek of G2A. He started G2A in 2010 with a small team and a big idea—create the world’s largest digital marketplace for gaming products. What began in a small room in Poland with just six people has grown into a platform serving over 25 million customers in 180 countries. Today, G2A is the largest marketplace for digital goods, from games to software and gift cards. Bartosz shares how he made bold moves, from navigating tough early days in the steel industry to betting on the digital gaming market when it was still in its infancy. He talks about the risk of shifting from a store model to a marketplace in 2014—something that most people thought was impossible. But Bartosz and his team believed in their vision, and it paid off. Now, 15 years later, G2A has become an industry leader, and Bartosz is still looking ahead—focusing on AI, building stronger partnerships with influencers, and expanding into new markets. Make sure to check out G2A: https://www.g2a.com/ Check out my new book on Amazon: https://amzn.to/4kRKGTX Register for Starting Small Summit 2025: https://betheluniversity.edu/event/starting-small-summit-2025/ Sign up for Starting Small University to join our interviews LIVE and ask questions: https://startingsmallmedia.org/startingsmalluniversity Visit Starting Small Media: https://startingsmallmedia.org/ Subscribe to exclusive Starting Small emails: https://startingsmallmedia.org/newsletter-signup Follow Starting Small: Instagram: https://www.instagram.com/startingsmallpod/ Facebook: https://www.facebook.com/Startingsmallpod/?modal=admin_todo_tour LinkedIn: http://linkedin.com/in/cameronnagle
Episode Description
In this episode I'm joined by Bartosz Skwarczek of G2A. He started G2A in 2010 with a small team and a big idea—create the world’s largest digital marketplace for gaming products. What began in a small room in Poland with just six people has grown into a platform serving over 25 million customers in 180 countries. Today, G2A is the largest marketplace for digital goods, from games to software and gift cards.
Bartosz shares how he made bold moves, from navigating tough early days in the steel industry to betting on the digital gaming market when it was still in its infancy. He talks about the risk of shifting from a store model to a marketplace in 2014—something that most people thought was impossible. But Bartosz and his team believed in their vision, and it paid off.
Now, 15 years later, G2A has become an industry leader, and Bartosz is still looking ahead—focusing on AI, building stronger partnerships with influencers, and expanding into new markets.
Make sure to check out G2A: https://www.g2a.com/
Check out my new book on Amazon: https://amzn.to/4kRKGTX
Register for Starting Small Summit 2025: https://betheluniversity.edu/event/starting-small-summit-2025/
Sign up for Starting Small University to join our interviews LIVE and ask questions: https://startingsmallmedia.org/startingsmalluniversity
Visit Starting Small Media: https://startingsmallmedia.org/
Subscribe to exclusive Starting Small emails: https://startingsmallmedia.org/newsletter-signup
Follow Starting Small:
Instagram: https://www.instagram.com/startingsmallpod/
Facebook: https://www.facebook.com/Startingsmallpod/?modal=admin_todo_tour
LinkedIn: http://linkedin.com/in/cameronnagle
Similar Episodes
Jul 23, 2020 ·1m
Jul 22, 2020 ·1m