Game Design: Unity User Interfaces episode artwork

EPISODE · Mar 16, 2018 · 43 MIN

Game Design: Unity User Interfaces

from wgcompsci · host wgcompsci

In our fourth podcast we focus on user interfaces with the Unity 2D and 3D game engine. Users will specifically learn how to make a pause screen UI appear on top of a game scene using either a keyboard or game controller. C# Programming defined in detail using custom methods.

In our fourth podcast we focus on user interfaces with the Unity 2D and 3D game engine. Users will specifically learn how to make a pause screen UI appear on top of a game scene using either a keyboard or game controller. C# Programming defined in detail using custom methods.

NOW PLAYING

Game Design: Unity User Interfaces

0:00 43:30

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of wgcompsci?

This episode is 43 minutes long.

When was this wgcompsci episode published?

This episode was published on March 16, 2018.

What is this episode about?

In our fourth podcast we focus on user interfaces with the Unity 2D and 3D game engine. Users will specifically learn how to make a pause screen UI appear on top of a game scene using either a keyboard or game controller. C# Programming defined in...

Can I download this wgcompsci episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!