Game Designer Workshop Episode 3: Game Mechanics episode artwork

EPISODE · Jan 23, 2014 · 1H 22M

Game Designer Workshop Episode 3: Game Mechanics

from Role Playing Public Radio

News: Hebanon Games is proud to present the print version of No Security! Get your copy today. Synopsis: The nuts and bolts of any game are, well, the nuts and bolts. Creating and balancing game mechanics is a tricky business, especially with a brand new system. Caleb and I discuss our thoughts on designing new game mechanics in connection with Caleb’s game-in-progress, Red Markets. Enjoy!

Episode metadata supplied by the publisher feed · Published Jan 23, 2014

Embed this episode

NOW PLAYING

Game Designer Workshop Episode 3: Game Mechanics

0:00 1:22:34

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Role Playing Public Radio?

This episode is 1 hour and 22 minutes long.

When was this Role Playing Public Radio episode published?

This episode was published on January 23, 2014.

Can I download this Role Playing Public Radio episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!