Game Designer Workshop: Live at Gen Con 2016 episode artwork

EPISODE · Aug 8, 2016 · 1H 3M

Game Designer Workshop: Live at Gen Con 2016

from Role Playing Public Radio

We just got back from Gen Con 2016 and we have a lot of podcasts to share. Our first one is a panel we did on game design. Ross and Caleb continue their proud tradition of screwing up in real time, with special guest Jeff Barber. Lend your questions and comments to a live episode as the pair gives updates on Red Markets, Ruin, Upwind, and other game projects. More specifically, Caleb will be doing playtests of Red Markets at Gen Con. Ross has news about Ruin and other game projects in the works. Both have news about current freelancing projects and plenty of advice for aspiring game designers in attendance.

Episode metadata supplied by the publisher feed · Published Aug 8, 2016

Embed this episode

NOW PLAYING

Game Designer Workshop: Live at Gen Con 2016

0:00 1:03:08

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Role Playing Public Radio?

This episode is 1 hour and 3 minutes long.

When was this Role Playing Public Radio episode published?

This episode was published on August 8, 2016.

Can I download this Role Playing Public Radio episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!