Game Development mit Open Source für Ouya, Web und Mobile (froscon2013)
from Chaos Computer Club - archive feed (high quality) Hosted by Michael Kleinhenz
Am Beispiel des Open-Source-Frameworks libGDX zeigt der Vortrag, wie Spiele entwickelt werden können und welche Open-Source-Technologien dazu aktuell verfügbar sind. Die Integration von Social-Media-Funktionen wie Achievements und Leaderboards zeigt der Vortrag dabei ebenso, wie die praktische Umsetzung auf Basis der Ouya-Konsole. about this event: https://c3voc.de
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This episode was published on August 24, 2013.
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