EPISODE · Feb 18, 2019 · 34 MIN
GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE
from Game Dev’s Quest – Awesome! Internet Radio · host Taylor Buchheit
This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates. Resources used: Head First Design Patterns Theoritical Video – Christopher Okhravi Practical Video – Derek Banas Game Programming Patterns Simple Dotnet Observer Pattern example In-Depth Dotnet … Continue reading "GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE"
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This is the second episode in our Design Pattern of the Week series, where Taylor discusses the Observer pattern and the C# implementation of this using Events and Delegates. Resources used: Head First Design Patterns Theoritical Video – Christopher Okhravi Practical Video – Derek Banas Game Programming Patterns Simple Dotnet Observer Pattern example In-Depth Dotnet Observer Pattern RBWhitaker – Delegates RBWhitaker – Events Taylor’s Code: Own implementation Dotnet implementation Join the conversation on twitter @gamedevsquest @taylorjbuchheit @rettisawesome email us at [email protected] Play our games at https://gamedevsquest.itch.io Join the fun bit.ly/GDQDiscord Support us on Humble Bundle bit.ly/gdq-humble Website: gamedevsquest.com
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GAME DEV’S QUEST e101: OBSERVE THE OBSERVABLE
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