EPISODE · May 6, 2019 · 35 MIN
GAME DEV’S QUEST e111: SUBVERTING GAME DESIGN
from Game Dev’s Quest – Awesome! Internet Radio · host rettisawesome
Rett rides solo this week and asks about subverting game design elements to strengthen your theme or deliver a message. Then he takes a spin in to talking about popular story structure, such as JK Rowling’s 7 point plot structure. Join the conversation on twitter @gamedevsquest @taylorjbuchheit @rettisawesome Find all you need at gamedevsquest.com
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GAME DEV’S QUEST e111: SUBVERTING GAME DESIGN
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