"Gamedev is jazz." Player Count; Hidden Information episode artwork

EPISODE · Dec 3, 2021

"Gamedev is jazz." Player Count; Hidden Information

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

Three nice hosts, plus two topics, plus three meta topics equals a good time! Listen to Stephen's secret to popcorn success, Mark bringing up the Observer effect multiple times and Ellen's branding plans for her latest game.Forever - Endless Runner Engine - DreamteckFlavacol - Popcorn SupplyThe definition of Chrimbo - Lexicon0:08:33Player CountDevelopers explain why 4 is the magic multiplayer numberCass MarshallPolygonMultitapWikipediaMAG ReviewDAN RYCKERTGame InformerParenting young kids is exhausting. Should we rethink the nuclear family?Sophie Brickman0:36:33Hidden Information

Episode metadata supplied by the publisher feed · Published Dec 3, 2021

Embed this episode

NOW PLAYING

"Gamedev is jazz." Player Count; Hidden Information

0:00 0:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

When was this Nice Games Club - a gamedev podcast! episode published?

This episode was published on December 3, 2021.

Can I download this Nice Games Club - a gamedev podcast! episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!