GameHounds @PAX Prime 14: Day 1 and 2 Interviews episode artwork

EPISODE · Sep 6, 2014 · 1H 9M

GameHounds @PAX Prime 14: Day 1 and 2 Interviews

from GameHounds

We're just barely recovered from our marathon of game coverage at PAX Prime 2014 in Seattle, but we managed to crawl to the computer and edit together one hour of interviews for your enjoyment. Why? Because we're gluttons for punishment and we will do anything for our listeners.  Out of courtesy to you and your internet connection, we've broken all our interviews down into separate shows of about one hour each. We're also offering these up in sequential order of when we recorded them so you can hear us slowly deconstruct as we become increasingly exhaused and succumb to the effects of too much booze and not enough sleep.  This episode features: Shaz and Duncan Greenwood of Free Lives about "Broforce and Brospendables;" John Ribbins of Roll7 about "Not a Hero" and "OlliOlli;" Seth Rosen of Klei Entertainment about "Don't Starve Together;" Bunny Dast and Rikki Knight of On the Level Studios about "Boo Bunny Plague;" Armin Ibrisadic and Oscar Jilsén of Coffee Stain Studios about "Goat Simulator" for iOS and Android; Jon SmallWood from Deep Silver about "Escape Dead Island;" Adam Winkles of Asteroid Base about "Lovers in a Dangerous Spacetime. Also, don't forget, details on how to win our gigantic PAX Prime Swag Bag will be on next Wednesday's show.  Enjoy.

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GameHounds @PAX Prime 14: Day 1 and 2 Interviews

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This episode is 1 hour and 9 minutes long.

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This episode was published on September 6, 2014.

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We're just barely recovered from our marathon of game coverage at PAX Prime 2014 in Seattle, but we managed to crawl to the computer and edit together one hour of interviews for your enjoyment. Why? Because we're gluttons for punishment and we will...

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