GameLoop #GL16B: Kunos e Assetto Corsa (Parte 2: Aspetti tecnici) episode artwork

EPISODE · Oct 11, 2018 · 1H 15M

GameLoop #GL16B: Kunos e Assetto Corsa (Parte 2: Aspetti tecnici)

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Ospite Stefano "Kunos" Casillo! Seconda parte, parliamo del passaggio all'Unreal Engine, di ray tracing e di shortcut!Le note dell'episodio complete:https://gameloop.it/2018/10/12/gameloop-podcast-gl16b-kunos-e-assetto-corsa-parte-2-aspetti-tecnici/

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Ospite Stefano "Kunos" Casillo! Seconda parte, parliamo del passaggio all'Unreal Engine, di ray tracing e di shortcut!

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GameLoop #GL16B: Kunos e Assetto Corsa (Parte 2: Aspetti tecnici)

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