Gameology 17 - Narrative episode artwork

EPISODE · Aug 7, 2016 · 27 MIN

Gameology 17 - Narrative

from Gameology · host Attila Branyiczky

Mathew and Attila discuss narrative in games, and the dichotomy between games which put story first with lacking gameplay and action games which don't bother to tell a good story. Games discussed in the show: Donkey Kong The Legend of Zelda Metroid Bioshock (series) Metal Gear Solid V The Legend of Zelda: Skyward Sword Half Life Uncharted (series) The Last of Us Telltale Games (Walking Dead) Mass Effect (series) Braid (video game) Dark Souls Firewatch Mega Man (series) Bastion (video game)

Mathew and Attila discuss narrative in games, and the dichotomy between games which put story first with lacking gameplay and action games which don't bother to tell a good story. Games discussed in the show: Donkey Kong The Legend of Zelda Metroid Bioshock (series) Metal Gear Solid V The Legend of Zelda: Skyward Sword Half Life Uncharted (series) The Last of Us Telltale Games (Walking Dead) Mass Effect (series) Braid (video game) Dark Souls Firewatch Mega Man (series) Bastion (video game)

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Gameology 17 - Narrative

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This episode was published on August 7, 2016.

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Mathew and Attila discuss narrative in games, and the dichotomy between games which put story first with lacking gameplay and action games which don't bother to tell a good story. Games discussed in the show: Donkey Kong The Legend of Zelda ...

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