Games For Change episode artwork

EPISODE · Dec 11, 2020 · 15 MIN

Games For Change

from TeachLab with Justin Reich · host Kate Selkirk-Litman, Justin Reich, Susanna Pollack

Justin Reich is joined by Susanna Pollack, president and director of Games for Change and Kate Selkirk-Litman, founding teacher and curriculum specialist at Quest to Learn, to discuss games in education and the STEM Your Game Challenge, a contest for game developers to reframe game design with the lean of serving STEM education.“The community that we want to tap through this challenge is the commercial entertainment game developer. The game developer who might not have thought about the use of their games in educational contexts, but think that there might be something unique about their game, that if paired with a curriculum developer, curriculum advisor, or an educator like Kate, could actually find those threads and those connections to align with STEM education…” - Susanna PollackNote: The deadline for submissions has since been extended to January 6, 2021. In this episode we’ll talk about:NYC school closuresGames for Change mission in light of COVIDSTEM Your Game ChallengeBridging games and educationPast examples of successful game implementations Resources and LinksLearn more about the STEM Your Game Challenge!Check out Justin Reich’s new book, Failure To Disrupt! Transcripthttps://teachlabpodcast.simplecast.com/episodes/games-for-change/transcript Produced by Aimee Corrigan and Garrett BeazleyRecorded and mixed by Garrett Beazley Follow TeachLab:FacebookTwitterYouTube

Episode metadata supplied by the publisher feed · Published Dec 11, 2020

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Justin Reich is joined by Susanna Pollack, president and director of Games for Change and Kate Selkirk-Litman, founding teacher and curriculum specialist at Quest to Learn, to discuss games in education and the STEM Your Game Challenge, a contest for game developers to reframe game design with the lean of serving STEM education. “The community that we want to tap through this challenge is the commercial entertainment game developer. The game developer who might not have thought about the use of their games in educational contexts, but think that there might be something unique about their game, that if paired with a curriculum developer, curriculum advisor, or an educator like Kate, could actually find those threads and those connections to align with STEM education…” - Susanna Pollack Note: The deadline for submissions has since been extended to January 6, 2021.

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