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EPISODE · Nov 17, 2021 · 22 MIN

Gamification

from She Sounds Like Me · host Rachael Laya Hoffman

This week's episode is all about gamification, and how to add fun and value to the more mundane tasks of an ordinary day. We talk about some varied methods of interactive point systems and how to apply them to incentivise each other to achieve greatness and be rewarded. On the flip side, gamification can create bad habits as well, especially when it comes to technology. Listen in! _______________________________________________________________ If you like what you hear, we'd love to connect directly with you! Subscribe to this show on your chosen platform + join our tribe online at www.shesoundslikeme.com. Connect with us on social @shesoundslikeme on Instagram, Twitter, LinkedIn, Youtube and and our Facebook Page ++ contribute to the community conversation in the She Sounds Like Me Group on Facebook! Massive thanks to the awesome friends that lent their voices to our vision at the top of each episode. Kelley Buttrick, Jill Perry, Nicole & Lila Britton, Trevor Johns, Caroline Slaughter, Tiffany Morgan, Cassie & Sabrina Glow ++ Jason Shablik & Van Gunter for their audio genius - we adore you all! For more information on the show, questions, comments, to share good vibes happening in your world or to request Cyla or Rachael as the Voice for your next message - drop us a line at [email protected] or share your voice with us and leave us a message at (678) 653-4110. For additional samples of our voice over work and more at www.layahoffman.com and www.cylagrace.com. She Sounds Like Me is produced by Creative Catalyst Media, LLC. A business built by a Mama on a mission to help raise the voices of powerful women and girls. We thank you for your support! In Gratitude, Rachael Laya & Cyla Grace Hoffman

Episode metadata supplied by the publisher feed · Published Nov 17, 2021

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This week's episode is all about gamification, and how to add fun and value to the more mundane tasks of an ordinary day. We talk about some varied methods of interactive point systems and how to apply them to incentivise each other to achieve greatness and be rewarded. On the flip side, gamification can create bad habits as well, especially when it comes to technology. Listen in!

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Gamification

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