Gamifying marketing episode artwork

EPISODE · Apr 27, 2026 · 44 MIN

Gamifying marketing

from Pomodoro Breaks · host Panigrahi Nirma

Traditional marketing fails to deliver the personalized, immersive experiences modern consumers expect. With over 3.3 billion people playing games almost daily, video games are the essential consumer touchpoint of the twenty-first century. In Press Play, Bastian Bergmann reveals the strategies—from integrating with existing games to creating new digital worlds—to harness the power of play to drive global revenue, scale engagement, and future-proof your business.

Episode metadata supplied by the publisher feed · Published Apr 27, 2026

Embed this episode

Ready to play

Gamifying marketing

0:00 44:39

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

Frequently Asked Questions

How long is this episode of Pomodoro Breaks?

This episode is 44 minutes long.

When was this Pomodoro Breaks episode published?

This episode was published on April 27, 2026.

Can I download this Pomodoro Breaks episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!