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Gaming: Reading, Writing and Radicalization? episode artwork

May 17, 2019 34 min

Gaming: Reading, Writing and Radicalization?

from The Mind Online Hosted by Learning for Justice

Video games in the classroom can help young people learn a wide range of skills. But gaming can also expose them to radical ideologies. We talk about game-based learning with Meenoo Rami, manager for Microsoft's Minecraft Education. We also explore how educators can counter hateful messages in games with Keegan Hankes from the Southern Poverty Law Center's Intelligence Project. Visit the show notes for this episode to find a full transcript and a list of resources to help you teach the ideas explored by our guests.

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Gaming: Reading, Writing and Radicalization?

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This episode was published on May 17, 2019.

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